Carga dinámica en tiempo real de entornos tridimensionales para Galerías Virtuales 3D
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Abstract
The implemented solution for real-time dynamic loading of three-dimensional environments into 3D virtual
galleries is documented. This service will allow the creation of virtual exhibitions of two- and three-dimensional
digital artworks.
One of the main challenges in developing this type of system is performance optimization, as 3D environments
typically involve high computational costs and long loading times, especially on web platforms where user
resources are highly variable. To address this problem, optimization strategies were implemented to improve
loading times. Additionally, the use of structured storage was explored to manage data generated at runtime,
which facilitated the reconstruction of the created galleries and the transmission of information between the
web interactive and the server.
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References
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